How to Run an Hour of Code

How to Run an Hour of Code



Anyone, anywhere, can organize an Hour of Code event – Join the largest learning event in history. Register your event at

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Hi, my name is Alice and I work at Code.org. Today, we're calling on students from all
over the world to learn one Hour of Code. We need your help to make it happen. Participating in the Hour of Code means doing
a one hour computer science activity. It's for all learners, all ages, and is available
in over 30 languages. No previous experience is required and activities
are self-guided, empowering students to learn at their own pace. Students have already done over 100 million
Hours of Code during Computer Science Education Week and you can join the movement this December. This matters because the number of open computing
jobs are growing a lot faster than students entering the field. And these are great jobs! Every young person should have the opportunity
to learn these foundational skills no matter what field they end up pursuing. Now, let's talk about how to host an Hour
of Code itself. Step 1: Plan where you will do your Hour of
Code. You can offer the Hour of Code on any device
including tablets, PCs, Macs, smartphones. Students can also take turns in your classroom
using a shared computer or try a tutorial together on the board. There are even unplugged tutorials that can
be completed without any computers at all. Unplugged options can be done anywhere! Even outdoors. These activities are especially fun for groups
and really illustrate the point that computational thinking isn't just about computers. Once you've planned where you'll be doing it,
it's time for Step 2: Picking a tutorial. We have over 20 different one hour tutorials
to choose from, each introducing computer science in its own way for all students from
K-12 and all learners of any age. For example, there's a tutorial that teaches
you how to create an interactive card using the programming environment Scratch. Another one from Khan Academy teaches the
basics of JavaScript, a popular programming language. Code.org offers tutorials that introduce computer
science principles through fun puzzles and art, featuring characters students love like
Angry Birds, Ice Age, Flappy Bird, Anna and Elsa from Frozen, and more! Check out the options and choose the best
fit for your students. We encourage you to try your selected tutorial
yourself, before your class does it, so you can answer questions that might come up. And now you're ready to go to Step 3: Coding. It's time for your students to do the Hour
of Code themselves. Have them visit code.org/learn and choose
the tutorial you picked out. Students who finish early can try a different,
perhaps more advanced tutorial, or help others. If you're doing an unplugged tutorial, pass
out the materials and explain the rules. That's it! As you can see, hosting an Hour of Code with
your students requires minimal prep and no prior experience. Sign up your event at hourofcode.com.

9 thoughts on “How to Run an Hour of Code

  1. I can program a game with a story on scratch, I first started out with hour of code, then a scratch tutorial, and now I can make a full 30 minute game

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